![]() Alternatively, you could use the CPU as a backup renderer, just in case. Chances seem good that running into an issue at this point would be rare, but you can use the “Error” backup render mode to halt the process if it boils down to it. The first bullet point there is important, because it notes that “the majority” of CPU features have been carried over to the GPU. Reduced adaptive sampling overhead: The performance overhead from adaptive sampling with large max AA has been substantially reduced.Improvements to IPR: Many improvements have been made overall IPR experience.Users can now switch between different viewport representations while rendering. ![]()
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